BioWare’s Anthem was the best thing I played at E3 last year. I snuck into a demo during the EA Play event and was genuinely bowled over at how the upcoming mech-suited, multiplayer-focused, gorgeous-looking Game as a Service™ played. All of the action felt incredible. It reminded me of the first time I played Titanfall and how every character action felt extremely tight and satisfying. I left E3 wanting only to play more Anthem.
But here we are, a month away from BioWare’s latest big release, its first since 2017’s Mass Effect: Andromeda, and no one seems to be talking it.
BioWare has been relatively silent in the run-up to Anthem. They are holding a private beta, have posted only eight videos on the game’s YouTube channel in the past six months and have just in the past few weeks released new gameplay videos to IGN. It’s paltry in comparison to most other triple-A releases and downright puzzling when likened to other tentpole games like Destiny, to which Anthem is often compared.