Earlier this month, in an interview with wrestling industry icon Chris Jericho that appears to have shaken the entire subculture, pro wrestler Jon Moxley (FKA Dean Ambrose) revealed the tortuous machinations of WWE’s bizarre scripting process. Exploring the Sisyphean tasks that WWE talent endure while attempting to have their voices heard, Moxley berated the tortuous and tyrannical logic of Vince McMahon and his team, who had sucked the joy from Moxley’s career before he was released from his contract in April.
But why was creative control so important for Moxley? And what do artistic liberties have to do with pro wrestling, anyway?
For outsiders, the distinction between what is “real” and “fake” within pro wrestling remains a complicated binary to navigate. Most wrestlers will tell you wrestling isn’t fake, it’s just predetermined—but perhaps that undersells the narrative function of pro wrestling as a medium. Because of the formal structure of pro wrestling, which tends to resemble a serial film sequence more than a traditional competition, an implicit element of fictionality is baked into the sport.
The truth of the matter is that while many of the moves in pro wrestling are delivered with “real” intensity—but are executed with minimizing injuries in mind, barring accidents or mistakes—pretty much everything that happens in the ring is planned for the purposes of telling a story. If you see it, it’s a work—or so I’ve been told by several personalities. Do the performers openly discuss the “fake”-ness of pro wrestling with fans? No, of course not—in the same way that superheroes don’t look into the camera and announce to the audience that they’re watching a movie (Deadpool aside).